notesum.ai
Published at November 7Enabling Adaptive Agent Training in Open-Ended Simulators by Targeting Diversity
cs.LG
cs.AI
cs.RO
stat.ML
Released Date: November 7, 2024
Authors: Robby Costales1, Stefanos Nikolaidis1
Aff.: 1Department of Computer Science, University of Southern California

| Name | Abbr. | Description |
|---|---|---|
| ManhattanToOptimal | mto | Average Manhattan distance between all stones (across all trials) to the optimal state. |
| StoneToStoneDistance | stsd | Average Euclidean distance between all pairs of stones (across all trials). |
| GraphNumBottlenecks | gnb | The number of bottlenecks in the graph topology. |
| LatentStateDiversity | lsd | The ’diversity’ of the latent stone states (across all trials). Diversity is calculated as the standard deviation of each latent state coordinate across all stones. |
| ParityFirstPotion | pfp | First potion location (first trial, first potion), as a parity measure. |
| ParityFirstStone | pfs | First stone location (first trial, first stone), as a parity measure. |
| PotionEffectDiversity | ped | The ’diversity’ of the potion effects (across all trials). Diversity is calculated as the standard deviation of each potion effect coordinate across all potions. |
| PotionPermutation | pp | Potion permutation. |
| PotionReflection | pr | Potion reflection. |
| StoneReflection | sre | Stone reflection. |
| StoneRotation | sro | Stone rotation. |
| StoneToStoneDistanceVariance | stsdv | Variance of the distances between stones (across all trials). |