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Published at December 10EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering
cs.CV
Released Date: December 10, 2024
Authors: Toshiya Yura1, Ashkan Mirzaei2, Igor Gilitschenski2
Aff.: 1Sony Semiconductor Solutions Corporation; 2University of Toronto

| Real Scene | |||||||
|---|---|---|---|---|---|---|---|
| Metric | Method | 03 | 07 | 08 | 11 | 13 | Mean |
| E2VID 3DGS | 15.67 | 15.05 | 14.03 | 13.83 | 18.96 | 15.51 | |
| Robust e-NeRF | 19.19 | 14.78 | 14.75 | 14.43 | 18.10 | 16.25 | |
| PSNR | Ours | 20.78 | 19.14 | 17.53 | 17.79 | 19.05 | 18.86 |
| E2VID 3DGS | 0.716 | 0.689 | 0.642 | 0.691 | 0.723 | 0.692 | |
| Robust e-NeRF | 0.846 | 0.815 | 0.735 | 0.569 | 0.729 | 0.739 | |
| SSIM | Ours | 0.835 | 0.816 | 0.745 | 0.789 | 0.774 | 0.792 |
| E2VID 3DGS | 0.266 | 0.378 | 0.402 | 0.415 | 0.415 | 0.375 | |
| Robust e-NeRF | 0.324 | 0.476 | 0.567 | 0.700 | 0.650 | 0.543 | |
| LPIPS | Ours | 0.239 | 0.351 | 0.424 | 0.391 | 0.407 | 0.363 |